
Place archers close to the walled passages, from where Spearmen cannot kill them, and create Obelisks to monitor movement into the passages. Send the main part of your forces there, in order to stave off early Spearman and Slinger assaults. Two out of three passages are already walled, but the central is not. This can save time and Laborers, who can be tasked to build Walls (to close the central pass), an Armory or a Barracks, or to assist in the Excavation. It is highly recommended to ignore Wood production, and focus Villagers on Gold apart from having access to Prosperity, Gold can be traded for the other two resources, to cover shortages. Three Laborers focus on restoring the Excavation, but the other nine are evenly split in gathering Gold, Food (from Zebras) and Wood. If all Laborers are lost, the scenario is unwinnable. The enemy will constantly send forces from beyond the canyons, to penetrate the defenses and kill the Laborers. The goal is simple in order for the player to win, they must order Laborers (they have 12 for this scenario) to "build" the Excavation up to 2500 HP, in order to unearth the Guardian's sword.
RELICS OF THE LOST AGE ROMANCE FULL
The player starts to the north of a desert oasis full of animals, surrounded by cliffs, with only three narrow canyons guiding beyond it. It is, of course, also applicable for the other grades of difficulty. This guide is applied to hard difficulty. In later stages, Scarabs join the fight, as well as a Son of Osiris, who may complicate a bit this scenario. Beyond these, he constantly sends Heavy Spearmen and/or Slingers, later joined by Catapults and Siege Towers. He doesn't have a base, but has walled the end of the three passages (guarded by Towers). Kemsyt ( Set): The enemy of this scenario starts in the Heroic Age.They also start with a Market, whose role is very important. Arkantos ( Isis): The player starts in the Classical Age, without a Town Center, with 12 Laborers, 2 Priests, the heroes of this scenario and some starting forces, consisting of Hoplites, Toxotes and Slingers.

Erect defenses and train units to help you defend the area.) ( To recover the artifact, task Villagers on the Excavation.

Arkantos, Chiron, and Ajax, along with a small band of Hoplites and Toxotes exit the Underworld, only to end up in a desert oasis in Egypt rather than in Greece.Īmanra discovers them, demands what they are doing in this place, and later, persuades them to fight for her, as they are lost in the oasis, while followers of Set, under Kemsyt, intend to attack from 3 canyons, in order to stop the unearthing of the Guardian's sword.
